Konami's The Goonies II followed on the heels of a little-known Goonies game for Nintendo's PlayChoice-10 arcade machines. While the first game was an arcade platformer directly inspired by the movie, The Goonies II did its own thing. Hampered somewhat by obtuse point-and-click adventure elements reminiscent of Shadowgate that threw many people off, The Goonies II still offered a sprawling mansion and its subterranean environs to explore via traditional platforming. With the 8-bit rendition of the Cyndi Lauper theme from the movie blaring, lead Goony Mikey sets out to rescue the remaining kids, and, for some reason, a Mermaid, from the Fratelli family. It's all a bit confusing, but with little perseverance and a lot of hitting walls with your hammer you'll discover a unique hybrid adventure game worthy of the Goonies license. We're still eagerly awaiting a Goonies III. Goonies never say die!
He formed a romantic relationship with Valkyrie, who had mysteriously gained superhuman powers. He started speaking in a Shakespearean pattern, because with his godhood no longer in doubt he no longer felt he had to hide his true speaking patterns. He had a collection of weapons which were a gift from Odin forged by Ulik the troll. The ax/hammer weapon was among them. Thor aided the team when the Brotherhood of Mutants attacked their mansion. He later traveled to the Savage Land with the Ultimates to confront Magneto. He once again battled Magneto, but was quickly defeated and buried near the center of the Earth. Thor attempted to confront Magneto again, but Magneto used his powers to take his hammer from him and then left. Following this Thor begins using a sword. 2b1af7f3a8